

They can all go into one folder, you don't need to create subdirectories.


Unlimited simultaneous moving pushwalls.Arbitrary high resolution texture, flat, and sprite support.Mods work with all supported platforms including Windows, Mac OS X, and Linux.Create mods without working with the source code!.Software rendered using the same 8-bit ray casting.

This is actually based on the Wolf3D engine instead of a recreation or forcing into a more modern engine.Full support for high resolution modes with aspect ratio correction including wide screen support.Single binary runs all supported games.ECWolf will also support Macintosh Wolfenstein 3D along with all of its user created missions (coming in ECWolf 2.0). Like ZDoom, ECWolf aims to support all games which use the Wolfenstein 3D engine including Blake Stone (coming in ECWolf 3.0), Corridor 7, Operation Body Count, Rise of the Triad, and Super 3D Noah's Ark. It combines the original Wolfenstein 3D engine with the user experience of ZDoom to create the most user and mod author friendly Wolf3D source port. ECWolf is a port of the Wolfenstein 3D engine based of Wolf4SDL.
